- Update: Smaller file size
- New Feature: Touch sensitive camera movement
A couple times now, I've tried reducing the background texture's filesize by changing it to a JPG. The problem is, JPG images rendered to the screen result in a pretty horrible moire pattern as they get rotated (a side effect of the compression, I think, because it's not there at all for PNG).
After a couple of failed attempts I discovered that Gimp's JPG exporter lets you control which style of subsampling is used, an option I don't think I've ever seen in a JPG options menu before. Switching to 1x1 subsampling largely fixed the moire issue, and allowed the image size to drop by almost 700k. I'll call that a win.
The other meaningful change is touch sensitivity. If you enable this in the prefs, the camera position will move based on where you touch the screen. I tried to keep this relatively slow and non-crazy, in keeping with the philosophy of the wallpaper being a backdrop and not a toy.
http://benhollis.net/software/pnggauntlet/
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