- Bug Fix: Pixelated appearance after a long period on some handsets
This is a relatively simple fix to something that's been around for a while. Basically, the moving clouds would gradually go so far left/right from where they started, that the 3D hardware would start losing accuracy, and you'd get very boxy looking textures. This takes quite a while to happen but depending on the handset could get pretty ugly.
It's a pretty easy problem to fix, just modulus the offset periodically so the numbers never get that large. Typically I do that in these cases, but apparently had missed it on Silhouette. Sorry folks!
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